By Andrew Brandt
Last week, I posted a blog item that explained how gamers face a growing security threat in phishing Trojans — software that can steal the passwords to online games, or the license keys for offline games, and pass them along to far-flung criminal groups. We know why organized Internet criminals engage in these kinds of activities, because the reason is always the same: There’s a great potential for financial rewards, with very little personal risk.
So I thought I’d wrap up this discussion with some analysis of how the bad guys monetize their stolen stuff. After all, how do you fence stolen virtual goods? And knowing that, is there a way to put the kibosh on game account pickpockets?